<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Factory Runout Devlog - itch.io</title><link>https://northfall-games.itch.io/factory-runout</link><description>Race against time and avoid a relentless mechanical threat as you push toward the extraction point.</description><item><guid>https://northfall-games.itch.io/factory-runout/devlog/1517905/factory-runout-day-4-devlog</guid><title>Factory Runout - Day 4 Devlog</title><link>https://northfall-games.itch.io/factory-runout/devlog/1517905/factory-runout-day-4-devlog</link><pubDate>Fri, 08 May 2026 15:38:53 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MTQ5NTgyLnBuZw==/400x224%23c/beGL2A.png"/><p>Today was the moment the project stopped feeling like disconnected systems and actually became a game. The full gameplay loop is now functional from start to finish. Current features: Two Sabretooth p...</p>]]></description></item><item><guid>https://northfall-games.itch.io/factory-runout/devlog/1516899/day-3-devlog-factory-runout</guid><title>Day 3 Devlog — Factory Runout</title><link>https://northfall-games.itch.io/factory-runout/devlog/1516899/day-3-devlog-factory-runout</link><pubDate>Thu, 07 May 2026 15:33:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Day three is done, and Factory Runout now has something very important: an actual map. Not a finished map. Not a pretty map. But a playable route from start to extraction, which is what matters right...</p>]]></description></item><item><guid>https://northfall-games.itch.io/factory-runout/devlog/1515765/day-2-devlog-factory-runout</guid><title>Day 2 Devlog — Factory Runout</title><link>https://northfall-games.itch.io/factory-runout/devlog/1515765/day-2-devlog-factory-runout</link><pubDate>Wed, 06 May 2026 13:12:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Day 2 Devlog — Factory Runout Day two is done, and Factory Runout is starting to feel less like an empty Unreal project and more like an actual game prototype. I created the UE5 Third Person Templat...</p>]]></description></item></channel></rss>